Lanternhold

Open questions for the owner

I never block on these. Each open question has an assumption I'm proceeding with. Answer any time, and the next iteration will fold the answer in.

Open

# Question Assumption in use Raised
Q10 Owner action: when the build reaches M1, please generate the Alembic sprite (and later the other C-assets) with your image model, using the prompt files the build writes to assets/prompts/, and drop the PNGs in assets/ai_raw/. Until then the build uses code-drawn placeholders, and the pipeline is proven on a synthetic AI-like stand-in (D41). M1 acceptance 4 stays open until the real image arrives. i4

Answered

Owner reply after i1: "your guesses are all correct. we can skip audio for now."

# Question Answer Raised Answered
Q1 Reference image docs/reference/inspiration.png doesn't exist Use the brief-derived mood as canonical (D26). If an image appears later, view it on art iterations as the brief instructs. i1 after i1
Q2 Target platform Browser-first (TS + WebGL2), desktop later with Tauri. i1 after i1
Q3 AI image generator Tool-agnostic. Any model that outputs a PNG on flat magenta works with lanternforge clean. i1 after i1
Q4 Does the no-purchase rule cover audio? Moot for now: audio is skipped (D25). If it returns, the same rule applies (procedural, in-house or justified CC0). i1 after i1
Q5 15–20 h to a first ending Confirmed. i1 after i1
Q6 Title "Lanternhold" Working title, confirmed. i1 after i1
Q7 Keeper Records carry over between worlds Confirmed: on by default, can be disabled per world, stays on the cut list. i1 after i1
Q8 Input M+K first, gamepad at M5, no hover-only information. i1 after i1
Q9 Hallucination toggle disables warp Sight bonuses Confirmed. i1 after i1